Scenarios

These scenarios are a mixture of Historical and non-historical. Most have table layouts. Historical ones are marked in this colour.

The table layouts are gridded in 1 foot squares. I use an 8x6, 6x6 or 6x4 layout, depending on the size of the game. 6x6 is the commonest.

Ancients

Plataea 479BC Persian War. Mardonius, the Persian commander left behind by Xerxes after Salamis, tries conclusions with an Greek army commanded by the Spartan, Pausanias. If only the Greeks hadn't tried to withdraw under cover of darkness...

Plataea

The relief of the camp. Can the Roman relief column get through before the camp is overwhelmed? A DBM scenario

Relief of the camp

Ruspina 46BC, Roman Civil War. Caesar in trouble in the plains of Numidia. This one has been published in Slingshot. A DBM scenario.

Ruspina

The Siege of Antirhinum. An ancients mini-campaign set in the Roman Civil War. Will work with most rules sets. Published in Practical Wargamer

Antirhinum

Horse & Foot. A DBM scenario. Can the infantry get to the hills before the cavalry overwhelm them?

Horse and Foot

Reinforcing a position. Another DBM scenario. Part of a force starts on a steep hill - the rest must come up to assist before it gets overwhelmed by the much stronger attackers.

Reinforce

Dark Ages

The Miser's Gold. Where has he hidden it? Inquiring minds want to know. The scenario is designed for my Dark Age skirmish rules. There's also a picture of the table set up in the Gallery.

Miser's Gold

The Taxman Cometh. With his ill-gotten gains, no less. The Vikings and the Peasants would like to have a look at them to check everything is in order.

Taxman

English Civil War

Hopton Heath, 1643. A small ECW action

Hopton Heath

Napoleonic

A classic French attack on an Anglo-Spanish ridge position. Written for L'Ordre Mixte

Ridge Attack

Wellington's invasion of France. Urogne, 1813. Written for L'Ordre Mixte.

Urogne

A French attack on British blocking position on a river. The position is not quite as secure as the Brits thinkĀ….

Buena Vista

A British attack on a French defensive position, but with a little surprise for the French this time

Plaza Mayor

And finally the battle of Quatre Bras, 1815. Ney vs Wellington

Quatre Bras

 

American Civil War

A small clash for Fire & Fury. I think this was the first F&F game I set up, before I had painted up most of the figures.

Pratt's Landing

Cooper's landing. A fictitious Fire & Fury battle involving gunboats and river steamers.

Cooper's Landing

Zulu War

Trouble in the Umphosi valley (isn't there always?). A punitive expedition to burn a few Kraals. Is that a dust cloud behind that hill?

Umphosi

Wild West

The Daltons are up against the Ramirez brothers. And the law would like to see both of them in jail... Written for my Wild West skirmish rules.

Gang Fight

World War 2

Some notes on converting scenarios from other systems to Battlefront :WW2.

Squad Leader: Squads translate 1 for 1, as do MMGs and mortars. LMGs will generally be factored in to the BF organisations, but a good rule of thumb is to award an LMG stand for each pair of LMGs in a Squad Leader formation. Ignore single LMGs. Squad Leader represents vehicles 1:1 : halve numbers for BF (or possibly divide by 3 for Russian formations). The Hitdorf scenario also features in the Crossfire 'Hit the Dirt' scenario book.

Hill621

Rapid Fire: Just take the number of figures and keep it the same. For example, a typical Rapid Fire Battalion is something like CO + 6 figures, MMG, 3" Mortar, 3 companies each of 8 figures. That's a total of 30 figures. Translates to BF as 8x3 figure rifle stands, 1 command (2 figs), 1 MMG (2 figs) , 1 3" Mortar (2 figs). You may in some cases need to move attachments up one level since RF is usually at a higher scale than BF.

Here are some translated scenarios

Hondeghem      Corinth Canal   Crossing The Bug         Vaagso Raid     Ozereika          Narwa 

Safi                 

Crossfire: Is a straight translation. The 'extra' German MMGs can be converted back to LMGs, which is what they are representing.

Hitdorf

The Bruneval raid to capture Hitler's Radar. 1942. Can you get the radar out before the boats leave?

Bruneval Raid

The Peenemunde incident. A fictional game set in 1945. The Germans and the Russians think this is a 2 player game. The British know differently...

Peenemunde

The Guards Counterattack. Based on the fighting in Stalingrad, this scenario is for Crossfire, and will be familiar to Squad Leader players as scenario 1 from that game, converted appropriately.

Guards Counterattack

The Tractor Works. Based on the fighting in Stalingrad, this scenario is for Crossfire, and will be familiar to Squad Leader players as scenario 2 from that game, converted appropriately.

Tractor Works

Squad leader scenario 3 (The Streets of Stalingrad) is just the above two joined together plus a few tanks for each side - the right side of the Guards table butts up against the left side of the Tractor Works one, but my feeling is that it is much too big for Crossfire.

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